by admin | Apr 26, 2018 | Research
I placed two versions of the video below. The first just discusses the questions and is two minutes long. The longer version contains that section, but discusses a bit more on broad interests and the course in general. 2 Minute Version 6 Minute...
by admin | Apr 23, 2018 | Active Learning, Instructional Design, Interactivity
Wei, H. C., Peng, H., & Chou, C. (2015). Can more interactivity improve learning achievement in an online course? Effects of college students’ perception and actual use of a course-management system on their learning achievement. Computers &...
by admin | Apr 15, 2018 | EDU800, Online Learning
Adam Hain CMU DET Program Cohort 4 Critical review of literature #2 Download PDF Article Reviewed: Ertmer, P. A., Richardson, J. C., Belland, B., Camin, D., Connolly, P., Coulthard, G., … Mong, C. (2007). Using peer feedback to enhance the quality of student online...
by admin | Apr 14, 2018 | EDU800, Gamification/ Game-Based Learning
Dicheva, D., Dichev, C., Agre, G., & Angelova, G. (2015). Gamification in education: a systematic mapping study. Journal of Educational Technology & Society, 18(3), 75. In this article, the authors conduct a systematic mapping study of gamified education...
by admin | Apr 14, 2018 | EDU800, Gamification/ Game-Based Learning
Antonaci, A., Dagnino, F. M., Ott, M., Bellotti, F., Berta, R., De Gloria, A., … Mayer, I. (2015). A gamified collaborative course in entrepreneurship: Focus on objectives and tools. Computers in Human Behavior, 51, 1276–1283. https://doi.org/10.1016/j.chb.2014.11.082...
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