by admin | Apr 14, 2018 | EDU800, Gamification/ Game-Based Learning
Antonaci, A., Dagnino, F. M., Ott, M., Bellotti, F., Berta, R., De Gloria, A., … Mayer, I. (2015). A gamified collaborative course in entrepreneurship: Focus on objectives and tools. Computers in Human Behavior, 51, 1276–1283. https://doi.org/10.1016/j.chb.2014.11.082...
by admin | Mar 27, 2018 | Self-Regulated Learning
EDU 811 Week 11 Summaries Sitzmann, T., & Ely, K. (2011). A meta-analysis of self-regulated learning in work-related training and educational attainment: What we know and where we need to go. Psychological Bulletin, 137(3), 421. In this meta-analysis the...
by admin | Mar 4, 2018 | Active Learning, EDU800, Gamification/ Game-Based Learning, Research
Download PDF Adam Hain CMU DET Program Cohort 4 Critical Review of Literature #1 Article Reviewed: Erhel, S., & Jamet, E. (2013). Digital game-based learning: Impact of instructions and feedback on motivation and learning effectiveness. Computers &...
by admin | Feb 27, 2018 | EDU800, Instructional Design, Research, TPACK
This week I decided to look at some of the other research involving TPACK. There’s a wealth of articles out there, so it took some effort to choose which to review. I ended up going with an article from Koehler, one of the creators of TPACK, referenced below:...
by admin | Jan 20, 2018 | EDU800, Instructional Design, Research
This week I was able to find an interesting article from ETRD on conceptual frameworks for educational technology research. I’ve been trying to follow the AECT lately and this was a nice, relevant find for this week’s topics. Antonenko, P. D. (2015). The instrumental...
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